Title: | Palantir's 'Blueprint' for 'Shiny' Apps |
---|---|
Description: | Easily use 'Blueprint', the popular 'React' library from Palantir, in your 'Shiny' app. 'Blueprint' provides a rich set of UI components for creating visually appealing applications and is optimized for building complex, data-dense web interfaces. This package provides most components from the underlying library, as well as special wrappers for some components to make it easy to use them in 'R' without writing 'JavaScript' code. |
Authors: | Jakub Sobolewski [aut, cre], Kamil Żyła [aut], Filip Akkad [aut], Filip Stachura [aut], Paweł Chabros [aut], Appsilon Sp. z o.o. [cph] |
Maintainer: | Jakub Sobolewski <[email protected]> |
License: | LGPL-3 |
Version: | 0.3.0 |
Built: | 2024-12-01 08:51:38 UTC |
Source: | CRAN |
Documentation: https://blueprintjs.com/docs/#core/components/alert
Alert(...)
Alert(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showAlert"), "Show alert" ), reactOutput(ns("alert")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showAlert, isOpen(TRUE)) observeEvent(input$closeAlert, isOpen(FALSE)) output$alert <- renderReact({ Alert( usePortal = FALSE, confirmButtonText = "Got it", isOpen = isOpen(), onClose = triggerEvent(ns("closeAlert")), p("Hello, it's me, your alert") ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showAlert"), "Show alert" ), reactOutput(ns("alert")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showAlert, isOpen(TRUE)) observeEvent(input$closeAlert, isOpen(FALSE)) output$alert <- renderReact({ Alert( usePortal = FALSE, confirmButtonText = "Got it", isOpen = isOpen(), onClose = triggerEvent(ns("closeAlert")), p("Hello, it's me, your alert") ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/breadcrumbs
Breadcrumbs(...)
Breadcrumbs(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) items <- list( list(href = "/", icon = "folder-close", text = "Users"), list(href = "/", icon = "folder-close", text = "Janet"), list(icon = "document", text = "image.jpg") ) ui <- function(id) { Breadcrumbs(items = items) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) items <- list( list(href = "/", icon = "folder-close", text = "Users"), list(href = "/", icon = "folder-close", text = "Janet"), list(icon = "document", text = "image.jpg") ) ui <- function(id) { Breadcrumbs(items = items) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/button
Button(...) Button.shinyInput(inputId, ...) AnchorButton(...) AnchorButton.shinyInput(inputId, ...)
Button(...) Button.shinyInput(inputId, ...) AnchorButton(...) AnchorButton.shinyInput(inputId, ...)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( textOutput(ns("clicks")), Button( onClick = triggerEvent(ns("click1")), icon = "refresh", "Refresh" ), Button.shinyInput( inputId = ns("click2"), rightIcon = "share", "Export" ), AnchorButton( onClick = triggerEvent(ns("click3")), intent = "primary", "OK" ), AnchorButton.shinyInput( inputId = ns("click4"), intent = "success", "Next" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) { clicks <- reactiveVal(0) output$clicks <- renderText(paste("Clicks:", clicks())) observeEvent(input$click1, clicks(clicks() + 1)) observeEvent(input$click2, clicks(clicks() + 1)) observeEvent(input$click3, clicks(clicks() + 1)) observeEvent(input$click4, clicks(clicks() + 1)) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( textOutput(ns("clicks")), Button( onClick = triggerEvent(ns("click1")), icon = "refresh", "Refresh" ), Button.shinyInput( inputId = ns("click2"), rightIcon = "share", "Export" ), AnchorButton( onClick = triggerEvent(ns("click3")), intent = "primary", "OK" ), AnchorButton.shinyInput( inputId = ns("click4"), intent = "success", "Next" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) { clicks <- reactiveVal(0) output$clicks <- renderText(paste("Clicks:", clicks())) observeEvent(input$click1, clicks(clicks() + 1)) observeEvent(input$click2, clicks(clicks() + 1)) observeEvent(input$click3, clicks(clicks() + 1)) observeEvent(input$click4, clicks(clicks() + 1)) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/button-group
ButtonGroup(...)
ButtonGroup(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ButtonGroup( Button(icon = "database", "Queries"), Button(icon = "function", "Functions"), AnchorButton(rightIcon = "caret-down", "Options") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ButtonGroup( Button(icon = "database", "Queries"), Button(icon = "function", "Functions"), AnchorButton(rightIcon = "caret-down", "Options") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/callout
Callout(...)
Callout(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { Callout( title = "Visually important content", "The component is a simple wrapper around the CSS API", " that provides props for modifiers and optional title element.", " Any additional HTML props will be spread to the rendered ", Code("div"), " element." ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { Callout( title = "Visually important content", "The component is a simple wrapper around the CSS API", " that provides props for modifiers and optional title element.", " Any additional HTML props will be spread to the rendered ", Code("div"), " element." ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/card
Card(...)
Card(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { Card( interactive = TRUE, H5(tags$a(href = "#", "Analytical applications")), tags$p( "User interfaces that enable people to interact smoothly with data,", " ask better questions, and make better decisions." ), Button(text = "Explore products") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { Card( interactive = TRUE, H5(tags$a(href = "#", "Analytical applications")), tags$p( "User interfaces that enable people to interact smoothly with data,", " ask better questions, and make better decisions." ), Button(text = "Explore products") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/checkbox
Checkbox(...) Checkbox.shinyInput(inputId, ..., value = defaultValue)
Checkbox(...) Checkbox.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( Checkbox( onChange = setInput(ns("apples"), ".target.checked"), defaultChecked = TRUE, label = "Apples" ), Checkbox.shinyInput( inputId = ns("bananas"), value = TRUE, label = "Bananas" ), textOutput(ns("applesEnabled")), textOutput(ns("bananasEnabled")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$applesEnabled <- renderText(paste("Apples:", deparse(input$apples))) output$bananasEnabled <- renderText(paste("Bananas:", deparse(input$bananas))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( Checkbox( onChange = setInput(ns("apples"), ".target.checked"), defaultChecked = TRUE, label = "Apples" ), Checkbox.shinyInput( inputId = ns("bananas"), value = TRUE, label = "Bananas" ), textOutput(ns("applesEnabled")), textOutput(ns("bananasEnabled")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$applesEnabled <- renderText(paste("Apples:", deparse(input$apples))) output$bananasEnabled <- renderText(paste("Bananas:", deparse(input$bananas))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/collapse
Collapse(...)
Collapse(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) logs <- Pre( "[11:53:30] Finished 'typescript-bundle-blueprint' after 769 ms\n", "[11:53:30] Starting 'typescript-typings-blueprint'...\n", "[11:53:30] Finished 'typescript-typings-blueprint' after 198 ms\n", "[11:53:30] write ./blueprint.css\n", "[11:53:30] Finished 'sass-compile-blueprint' after 2.84 s\n" ) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput(ns("toggle"), "Toggle logs"), reactOutput(ns("ui")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { show <- reactiveVal(FALSE) observeEvent(input$toggle, show(!show())) output$ui <- renderReact({ Collapse(isOpen = show(), logs) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) logs <- Pre( "[11:53:30] Finished 'typescript-bundle-blueprint' after 769 ms\n", "[11:53:30] Starting 'typescript-typings-blueprint'...\n", "[11:53:30] Finished 'typescript-typings-blueprint' after 198 ms\n", "[11:53:30] write ./blueprint.css\n", "[11:53:30] Finished 'sass-compile-blueprint' after 2.84 s\n" ) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput(ns("toggle"), "Toggle logs"), reactOutput(ns("ui")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { show <- reactiveVal(FALSE) observeEvent(input$toggle, show(!show())) output$ui <- renderReact({ Collapse(isOpen = show(), logs) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/control-group
ControlGroup(...)
ControlGroup(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ControlGroup( HTMLSelect(options = rownames(mtcars)), InputGroup(placeholder = "Find car..."), Button(icon = "arrow-right"), ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ControlGroup( HTMLSelect(options = rownames(mtcars)), InputGroup(placeholder = "Find car..."), Button(icon = "arrow-right"), ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/dialog.dialog
Dialog(...)
Dialog(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showDialog"), "Show dialog" ), reactOutput(ns("dialog")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showDialog, isOpen(TRUE)) observeEvent(input$closeDialog, isOpen(FALSE)) output$dialog <- renderReact({ Dialog( usePortal = FALSE, isOpen = isOpen(), onClose = triggerEvent(ns("closeDialog")), div( className = "bp5-dialog-body", H5("Analytical applications"), tags$p( "User interfaces that enable people to interact smoothly with data,", " ask better questions, and make better decisions." ), Button.shinyInput( inputId = ns("closeDialog"), "Close" ) ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showDialog"), "Show dialog" ), reactOutput(ns("dialog")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showDialog, isOpen(TRUE)) observeEvent(input$closeDialog, isOpen(FALSE)) output$dialog <- renderReact({ Dialog( usePortal = FALSE, isOpen = isOpen(), onClose = triggerEvent(ns("closeDialog")), div( className = "bp5-dialog-body", H5("Analytical applications"), tags$p( "User interfaces that enable people to interact smoothly with data,", " ask better questions, and make better decisions." ), Button.shinyInput( inputId = ns("closeDialog"), "Close" ) ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/divider
Divider(...)
Divider(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ButtonGroup( minimal = TRUE, Button(text = "File"), Button(text = "Edit"), Divider(), Button(text = "Create"), Button(text = "Delete"), Divider(), Button(icon = "add"), Button(icon = "remove") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ButtonGroup( minimal = TRUE, Button(text = "File"), Button(text = "Edit"), Divider(), Button(text = "Create"), Button(text = "Delete"), Divider(), Button(icon = "add"), Button(icon = "remove") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/drawer
Drawer(...)
Drawer(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput(ns("hello"), "Say Hello", intent = "primary"), reactOutput(ns("ui")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$hello, isOpen(!isOpen())) observeEvent(input$dismissDrawer, isOpen(FALSE)) output$ui <- renderReact({ Drawer( isOpen = isOpen(), onClose = triggerEvent(ns("dismissDrawer")), usePortal = FALSE, title = "Hello", icon = "info-sign", div( class = "bp5-dialog-body", p("Lorem Ipsum is simply dummy text of the printing and typesetting industry.") ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput(ns("hello"), "Say Hello", intent = "primary"), reactOutput(ns("ui")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$hello, isOpen(!isOpen())) observeEvent(input$dismissDrawer, isOpen(FALSE)) output$ui <- renderReact({ Drawer( isOpen = isOpen(), onClose = triggerEvent(ns("dismissDrawer")), usePortal = FALSE, title = "Hello", icon = "info-sign", div( class = "bp5-dialog-body", p("Lorem Ipsum is simply dummy text of the printing and typesetting industry.") ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/editable-text
EditableText(...) EditableText.shinyInput(inputId, ..., value = defaultValue)
EditableText(...) EditableText.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( H2(EditableText(onChange = setInput(ns("header")))), EditableText.shinyInput( inputId = ns("body"), multiline = TRUE, minLines = 3, maxLines = 12 ), textOutput(ns("headerValue")), textOutput(ns("bodyValue")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$headerValue <- renderText(paste("Header:", deparse(input$header))) output$bodyValue <- renderText(paste("Body:", deparse(input$body))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( H2(EditableText(onChange = setInput(ns("header")))), EditableText.shinyInput( inputId = ns("body"), multiline = TRUE, minLines = 3, maxLines = 12 ), textOutput(ns("headerValue")), textOutput(ns("bodyValue")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$headerValue <- renderText(paste("Header:", deparse(input$header))) output$bodyValue <- renderText(paste("Body:", deparse(input$body))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/file-input
FileInput(...) FileInput.shinyInput(inputId, ..., value = defaultValue)
FileInput(...) FileInput.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( Switch( onChange = setInput(ns("apples"), ".target.checked"), defaultChecked = TRUE, label = "Apples" ), Switch.shinyInput( inputId = ns("bananas"), value = TRUE, label = "Bananas" ), textOutput(ns("applesEnabled")), textOutput(ns("bananasEnabled")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$applesEnabled <- renderText(paste("Apples:", deparse(input$apples))) output$bananasEnabled <- renderText(paste("Bananas:", deparse(input$bananas))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( Switch( onChange = setInput(ns("apples"), ".target.checked"), defaultChecked = TRUE, label = "Apples" ), Switch.shinyInput( inputId = ns("bananas"), value = TRUE, label = "Bananas" ), textOutput(ns("applesEnabled")), textOutput(ns("bananasEnabled")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$applesEnabled <- renderText(paste("Apples:", deparse(input$apples))) output$bananasEnabled <- renderText(paste("Bananas:", deparse(input$bananas))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/form-group
FormGroup(...)
FormGroup(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { FormGroup( helperText = "Helper text with details...", label = "Label A", labelFor = "my-button", labelInfo = "(required)", inline = TRUE, Switch( defaultChecked = TRUE, label = "Apples" ), Switch( defaultChecked = TRUE, label = "Bananas" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { FormGroup( helperText = "Helper text with details...", label = "Label A", labelFor = "my-button", labelInfo = "(required)", inline = TRUE, Switch( defaultChecked = TRUE, label = "Apples" ), Switch( defaultChecked = TRUE, label = "Bananas" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/html
H1(...) H2(...) H3(...) H4(...) H5(...) H6(...) Blockquote(...) Code(...) Pre(...) OL(...) UL(...)
H1(...) H2(...) H3(...) H4(...) H5(...) H6(...) Blockquote(...) Code(...) Pre(...) OL(...) UL(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
Other HTML elements:
HTMLTable()
,
Label()
library(shiny.blueprint) library(shiny) ui <- function(id) { tagList( H1("H1"), H2("H2"), H3("H3"), H4("H4"), H5("H5"), H6("H6"), Blockquote("Blockquote"), Code("Code"), Label("Label"), Pre("Pre"), OL(tags$li("OL")), UL(tags$li("UL")) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { tagList( H1("H1"), H2("H2"), H3("H3"), H4("H4"), H5("H5"), H6("H6"), Blockquote("Blockquote"), Code("Code"), Label("Label"), Pre("Pre"), OL(tags$li("OL")), UL(tags$li("UL")) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/html-select
HTMLSelect(...) HTMLSelect.shinyInput(inputId, ..., value = defaultValue)
HTMLSelect(...) HTMLSelect.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } options <- list( list(value = "a", label = "Apples"), list(value = "b", label = "Bananas"), list(value = "c", label = "Cherries") ) ui <- function(id) { ns <- NS(id) tagList( HTMLSelect( onChange = setInput(ns("choice1"), ".target.value"), options = options ), textOutput(ns("text1")), br(), HTMLSelect.shinyInput( inputId = ns("choice2"), value = "b", options = options ), textOutput(ns("text2")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$text1 <- renderText(deparse(input$choice1)) output$text2 <- renderText(deparse(input$choice2)) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } options <- list( list(value = "a", label = "Apples"), list(value = "b", label = "Bananas"), list(value = "c", label = "Cherries") ) ui <- function(id) { ns <- NS(id) tagList( HTMLSelect( onChange = setInput(ns("choice1"), ".target.value"), options = options ), textOutput(ns("text1")), br(), HTMLSelect.shinyInput( inputId = ns("choice2"), value = "b", options = options ), textOutput(ns("text2")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$text1 <- renderText(deparse(input$choice1)) output$text2 <- renderText(deparse(input$choice2)) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/html-table
HTMLTable(...)
HTMLTable(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
Other HTML elements:
Label()
,
htmlElements
library(shiny.blueprint) library(shiny) ui <- function(id) { HTMLTable( tags$thead( tags$tr(tags$th("Project"), tags$th("Stack"), tags$th("Contributors")) ), tags$tbody( tags$tr(tags$td("Blueprint"), tags$td("JS React"), tags$td("268")), tags$tr(tags$td("TS"), tags$td("JSX"), tags$td("68")), tags$tr(tags$td("shiny.blueprint"), tags$td("R JS"), tags$td("2")) ), tags$tfoot( tags$tr(tags$td("Total", colSpan = 2), tags$td("1508")) ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { HTMLTable( tags$thead( tags$tr(tags$th("Project"), tags$th("Stack"), tags$th("Contributors")) ), tags$tbody( tags$tr(tags$td("Blueprint"), tags$td("JS React"), tags$td("268")), tags$tr(tags$td("TS"), tags$td("JSX"), tags$td("68")), tags$tr(tags$td("shiny.blueprint"), tags$td("R JS"), tags$td("2")) ), tags$tfoot( tags$tr(tags$td("Total", colSpan = 2), tags$td("1508")) ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/icon
Icon(...)
Icon(...)
... |
Component props and children. See the official Blueprint docs for details. |
A list of available icons: https://blueprintjs.com/docs/#icons
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { tagList( Icon(icon = "cross"), Icon(icon = "globe", size = 20), ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { tagList( Icon(icon = "cross"), Icon(icon = "globe", size = 20), ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/text-inputs.input-group
InputGroup(...) InputGroup.shinyInput(inputId, ..., value = defaultValue) TextArea.shinyInput(inputId, ..., value = defaultValue)
InputGroup(...) InputGroup.shinyInput(inputId, ..., value = defaultValue) TextArea.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) div( style = "width: 20rem; display: grid; row-gap: 0.5rem", H4("Uncontrolled"), InputGroup( onChange = setInput(ns("uncontrolledInputGroup"), ".target.value"), disabled = FALSE, large = TRUE, leftIcon = "filter", placeholder = "Filter histogram...", rightElement = Spinner(intent = "primary", size = 20) ), textOutput(ns("uncontrolledInputGroupOutput")), H4("Controlled"), InputGroup.shinyInput( inputId = ns("controlledInputGroup"), disabled = FALSE, large = FALSE, leftIcon = "home", placeholder = "Type something..." ), textOutput(ns("controlledInputGroupOutput")), reactOutput(ns("passwordExample")), textOutput(ns("passwordOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns output$uncontrolledInputGroupOutput <- renderText(input$uncontrolledInputGroup) output$controlledInputGroupOutput <- renderText(input$controlledInputGroup) isLocked <- reactiveVal(TRUE) observeEvent(input$toggleLock, isLocked(!isLocked())) output$passwordOutput <- renderText(input$passwordInput) output$passwordExample <- renderReact({ lockButton <- Button.shinyInput( inputId = ns("toggleLock"), icon = ifelse(isLocked(), "lock", "unlock"), minimal = TRUE, intent = "warning" ) InputGroup.shinyInput( inputId = ns("passwordInput"), disabled = FALSE, large = FALSE, rightElement = lockButton, placeholder = "Enter your password...", type = ifelse(isLocked(), "password", "text") ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) div( style = "width: 20rem; display: grid; row-gap: 0.5rem", H4("Uncontrolled"), InputGroup( onChange = setInput(ns("uncontrolledInputGroup"), ".target.value"), disabled = FALSE, large = TRUE, leftIcon = "filter", placeholder = "Filter histogram...", rightElement = Spinner(intent = "primary", size = 20) ), textOutput(ns("uncontrolledInputGroupOutput")), H4("Controlled"), InputGroup.shinyInput( inputId = ns("controlledInputGroup"), disabled = FALSE, large = FALSE, leftIcon = "home", placeholder = "Type something..." ), textOutput(ns("controlledInputGroupOutput")), reactOutput(ns("passwordExample")), textOutput(ns("passwordOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns output$uncontrolledInputGroupOutput <- renderText(input$uncontrolledInputGroup) output$controlledInputGroupOutput <- renderText(input$controlledInputGroup) isLocked <- reactiveVal(TRUE) observeEvent(input$toggleLock, isLocked(!isLocked())) output$passwordOutput <- renderText(input$passwordInput) output$passwordExample <- renderReact({ lockButton <- Button.shinyInput( inputId = ns("toggleLock"), icon = ifelse(isLocked(), "lock", "unlock"), minimal = TRUE, intent = "warning" ) InputGroup.shinyInput( inputId = ns("passwordInput"), disabled = FALSE, large = FALSE, rightElement = lockButton, placeholder = "Enter your password...", type = ifelse(isLocked(), "password", "text") ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/label
Label(...)
Label(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
Other HTML elements:
HTMLTable()
,
htmlElements
library(shiny.blueprint) library(shiny) ui <- function(id) { Label( "Label", tags$input(class = "bp5-input") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { Label( "Label", tags$input(class = "bp5-input") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/menu
Menu(...) MenuItem(...) MenuDivider(...)
Menu(...) MenuItem(...) MenuDivider(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { Menu( style = "max-width: 200px", className = "bp5-elevation-1", MenuDivider(title = "Edit"), MenuItem(icon = "cut", text = "Cut", label = "^X"), MenuItem(icon = "duplicate", text = "Copy", label = "^C"), MenuItem(icon = "clipboard", text = "Paste", label = "^V", disabled = TRUE), MenuDivider(title = "Text"), MenuItem( icon = "style", text = "Style", MenuItem(icon = "bold", text = "Bold"), MenuItem(icon = "italic", text = "Italic"), MenuItem(icon = "underline", text = "Underline") ), MenuItem( icon = "asterisk", text = "Miscellaneous", MenuItem(icon = "badge", text = "Badge"), MenuItem(icon = "book", text = "Long items will truncate when they reach max-width"), MenuItem( icon = "more", text = "Look in here for even more items", MenuItem(icon = "briefcase", text = "Briefcase"), MenuItem(icon = "calculator", text = "Calculator"), MenuItem(icon = "dollar", text = "Dollar"), MenuItem( icon = "dot", text = "Shapes", MenuItem(icon = "full-circle", text = "Full circle"), MenuItem(icon = "heart", text = "Heart"), MenuItem(icon = "ring", text = "Ring"), MenuItem(icon = "square", text = "Square") ) ) ), MenuDivider(), MenuItem( icon = "cog", labelElement = Icon(icon = "share"), text = "Settings...", intent = "primary" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { Menu( style = "max-width: 200px", className = "bp5-elevation-1", MenuDivider(title = "Edit"), MenuItem(icon = "cut", text = "Cut", label = "^X"), MenuItem(icon = "duplicate", text = "Copy", label = "^C"), MenuItem(icon = "clipboard", text = "Paste", label = "^V", disabled = TRUE), MenuDivider(title = "Text"), MenuItem( icon = "style", text = "Style", MenuItem(icon = "bold", text = "Bold"), MenuItem(icon = "italic", text = "Italic"), MenuItem(icon = "underline", text = "Underline") ), MenuItem( icon = "asterisk", text = "Miscellaneous", MenuItem(icon = "badge", text = "Badge"), MenuItem(icon = "book", text = "Long items will truncate when they reach max-width"), MenuItem( icon = "more", text = "Look in here for even more items", MenuItem(icon = "briefcase", text = "Briefcase"), MenuItem(icon = "calculator", text = "Calculator"), MenuItem(icon = "dollar", text = "Dollar"), MenuItem( icon = "dot", text = "Shapes", MenuItem(icon = "full-circle", text = "Full circle"), MenuItem(icon = "heart", text = "Heart"), MenuItem(icon = "ring", text = "Ring"), MenuItem(icon = "square", text = "Square") ) ) ), MenuDivider(), MenuItem( icon = "cog", labelElement = Icon(icon = "share"), text = "Settings...", intent = "primary" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#select/multi-select2
MultiSelect(...) MultiSelect.shinyInput( inputId, items, selected = NULL, ..., noResults = "No results." )
MultiSelect(...) MultiSelect.shinyInput( inputId, items, selected = NULL, ..., noResults = "No results." )
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
items |
A list of options (character vector or list containing |
selected |
Initialy selected item |
noResults |
Message when no results were found |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) top5Films <- list( list(text = "The Shawshank Redemption", label = 1994), list(text = "The Godfather", label = 1972), list(text = "The Godfather: Part II", label = 1974), list(text = "The Dark Knight", label = 2008), list(text = "12 Angry Men", label = 1957) ) ui <- function(id) { ns <- NS(id) tagList( H3("Multiselect"), MultiSelect.shinyInput( inputId = ns("multiselect"), items = paste("Option", LETTERS), selected = c("Option B", "Option E"), tagInputProps = list( tagProps = list( intent = "danger" ) ) ), uiOutput(ns("multiselect_output")), H3("Multiselect with labels"), MultiSelect.shinyInput( inputId = ns("multiselect_lab"), items = top5Films, selected = c("12 Angry Men", "The Godfather") ), uiOutput(ns("multiselect_lab_output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$multiselect_output <- renderText({ paste( purrr::map_chr(input$multiselect[[1]], ~ .x$text), collapse = ", " ) }) output$multiselect_lab_output <- renderText({ paste( purrr::map_chr(input$multiselect_lab[[1]], ~ .x$text), collapse = ", " ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) top5Films <- list( list(text = "The Shawshank Redemption", label = 1994), list(text = "The Godfather", label = 1972), list(text = "The Godfather: Part II", label = 1974), list(text = "The Dark Knight", label = 2008), list(text = "12 Angry Men", label = 1957) ) ui <- function(id) { ns <- NS(id) tagList( H3("Multiselect"), MultiSelect.shinyInput( inputId = ns("multiselect"), items = paste("Option", LETTERS), selected = c("Option B", "Option E"), tagInputProps = list( tagProps = list( intent = "danger" ) ) ), uiOutput(ns("multiselect_output")), H3("Multiselect with labels"), MultiSelect.shinyInput( inputId = ns("multiselect_lab"), items = top5Films, selected = c("12 Angry Men", "The Godfather") ), uiOutput(ns("multiselect_lab_output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$multiselect_output <- renderText({ paste( purrr::map_chr(input$multiselect[[1]], ~ .x$text), collapse = ", " ) }) output$multiselect_lab_output <- renderText({ paste( purrr::map_chr(input$multiselect_lab[[1]], ~ .x$text), collapse = ", " ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/sliders.multi-slider
MultiSlider(...) MultiSlider.shinyInput(inputId, values, min = NULL, max = NULL, ...) MultiSliderHandle(...)
MultiSlider(...) MultiSlider.shinyInput(inputId, values, min = NULL, max = NULL, ...) MultiSliderHandle(...)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
values |
Numeric vector or list containing |
min |
Minimal value of the slider |
max |
Maximum value of the slider |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( reactOutput(ns("multiSlider")), textOutput(ns("multiSliderOutput")), MultiSlider.shinyInput( inputId = ns("multiSliderShiny"), values = c(3, 6, 9) ), textOutput(ns("multiSliderShinyOutput")), MultiSlider.shinyInput( inputId = ns("multiSliderShiny2"), values = list( list(value = 3, type = "start", intentBefore = "danger"), list(value = 8, type = "start", intentBefore = "warning"), list(value = 14, type = "end", intentAfter = "warning"), list(value = 17, type = "end", intentAfter = "warning") ), min = 0, max = 20, defaultTrackIntent = "success" ), textOutput(ns("multiSliderShinyOutput2")), ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns thresholds <- reactiveValues( dangerStart = 3, warningStart = 8, warningEnd = 14, dangerEnd = 17 ) observeEvent(input$mutliSliderInput, { sliderValues <- sort(input$mutliSliderInput) thresholds$dangerStart <- sliderValues[1] thresholds$warningStart <- sliderValues[2] thresholds$warningEnd <- sliderValues[3] thresholds$dangerEnd <- sliderValues[4] }) output$multiSlider <- renderReact({ MultiSlider( defaultTrackIntent = "success", onChange = setInput(ns("mutliSliderInput")), stepSize = 1, min = 0, max = 20, MultiSliderHandle( type = "start", intentBefore = "danger", value = thresholds$dangerStart, interactionKind = "push" ), MultiSliderHandle( type = "start", intentBefore = "warning", value = thresholds$warningStart, interactionKind = "push" ), MultiSliderHandle( type = "end", intentAfter = "warning", value = thresholds$warningEnd, interactionKind = "push" ), MultiSliderHandle( type = "end", intentAfter = "danger", value = thresholds$dangerEnd, interactionKind = "push" ) ) }) output$multiSliderOutput <- renderText( paste( thresholds$dangerStart, thresholds$warningStart, thresholds$warningEnd, thresholds$dangerEnd, sep = ", " ) ) output$multiSliderShinyOutput <- renderText( paste(input$multiSliderShiny, collapse = ", ") ) output$multiSliderShinyOutput2 <- renderText( paste(input$multiSliderShiny2, collapse = ", ") ) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( reactOutput(ns("multiSlider")), textOutput(ns("multiSliderOutput")), MultiSlider.shinyInput( inputId = ns("multiSliderShiny"), values = c(3, 6, 9) ), textOutput(ns("multiSliderShinyOutput")), MultiSlider.shinyInput( inputId = ns("multiSliderShiny2"), values = list( list(value = 3, type = "start", intentBefore = "danger"), list(value = 8, type = "start", intentBefore = "warning"), list(value = 14, type = "end", intentAfter = "warning"), list(value = 17, type = "end", intentAfter = "warning") ), min = 0, max = 20, defaultTrackIntent = "success" ), textOutput(ns("multiSliderShinyOutput2")), ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns thresholds <- reactiveValues( dangerStart = 3, warningStart = 8, warningEnd = 14, dangerEnd = 17 ) observeEvent(input$mutliSliderInput, { sliderValues <- sort(input$mutliSliderInput) thresholds$dangerStart <- sliderValues[1] thresholds$warningStart <- sliderValues[2] thresholds$warningEnd <- sliderValues[3] thresholds$dangerEnd <- sliderValues[4] }) output$multiSlider <- renderReact({ MultiSlider( defaultTrackIntent = "success", onChange = setInput(ns("mutliSliderInput")), stepSize = 1, min = 0, max = 20, MultiSliderHandle( type = "start", intentBefore = "danger", value = thresholds$dangerStart, interactionKind = "push" ), MultiSliderHandle( type = "start", intentBefore = "warning", value = thresholds$warningStart, interactionKind = "push" ), MultiSliderHandle( type = "end", intentAfter = "warning", value = thresholds$warningEnd, interactionKind = "push" ), MultiSliderHandle( type = "end", intentAfter = "danger", value = thresholds$dangerEnd, interactionKind = "push" ) ) }) output$multiSliderOutput <- renderText( paste( thresholds$dangerStart, thresholds$warningStart, thresholds$warningEnd, thresholds$dangerEnd, sep = ", " ) ) output$multiSliderShinyOutput <- renderText( paste(input$multiSliderShiny, collapse = ", ") ) output$multiSliderShinyOutput2 <- renderText( paste(input$multiSliderShiny2, collapse = ", ") ) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/dialog.multistep-dialog
MultistepDialog(...) DialogStep(...)
MultistepDialog(...) DialogStep(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showMultistepDialog"), "Show multistep dialog" ), reactOutput(ns("multistepDialog")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showMultistepDialog, isOpen(TRUE)) observeEvent(input$closeMultistepDialog, isOpen(FALSE)) output$multistepDialog <- renderReact({ MultistepDialog( usePortal = FALSE, isOpen = isOpen(), title = "Multistep dialog", onClose = triggerEvent(ns("closeMultistepDialog")), DialogStep( id = "step1", panel = div( className = "bp5-dialog-body", p("This is a step 1") ), title = "Step 1" ), DialogStep( id = "step2", panel = div( className = "bp5-dialog-body", p("This is a step 2") ), title = "Step 2" ), DialogStep( id = "step3", panel = div( className = "bp5-dialog-body", p("This is a step 3") ), title = "Step 3" ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showMultistepDialog"), "Show multistep dialog" ), reactOutput(ns("multistepDialog")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showMultistepDialog, isOpen(TRUE)) observeEvent(input$closeMultistepDialog, isOpen(FALSE)) output$multistepDialog <- renderReact({ MultistepDialog( usePortal = FALSE, isOpen = isOpen(), title = "Multistep dialog", onClose = triggerEvent(ns("closeMultistepDialog")), DialogStep( id = "step1", panel = div( className = "bp5-dialog-body", p("This is a step 1") ), title = "Step 1" ), DialogStep( id = "step2", panel = div( className = "bp5-dialog-body", p("This is a step 2") ), title = "Step 2" ), DialogStep( id = "step3", panel = div( className = "bp5-dialog-body", p("This is a step 3") ), title = "Step 3" ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/non-ideal-state
NonIdealState(...)
NonIdealState(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { NonIdealState( icon = "search", title = "No search results", description = Card( "Your search didn't match any files.", tags$br(), "Try searching for something else, or create a new file." ), action = Button(icon = "plus", text = "New file", intent = "primary", outlined = TRUE) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { NonIdealState( icon = "search", title = "No search results", description = Card( "Your search didn't match any files.", tags$br(), "Try searching for something else, or create a new file." ), action = Button(icon = "plus", text = "New file", intent = "primary", outlined = TRUE) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/numeric-input
NumericInput(...) NumericInput.shinyInput(inputId, ..., value = defaultValue)
NumericInput(...) NumericInput.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( NumericInput( onValueChange = setInput(ns("value1")), intent = "primary" ), textOutput(ns("value1Output")), NumericInput.shinyInput( inputId = ns("value2"), intent = "primary" ), textOutput(ns("value2Output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$value1Output <- renderText(input$value1) output$value2Output <- renderText(input$value2) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( NumericInput( onValueChange = setInput(ns("value1")), intent = "primary" ), textOutput(ns("value1Output")), NumericInput.shinyInput( inputId = ns("value2"), intent = "primary" ), textOutput(ns("value2Output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$value1Output <- renderText(input$value1) output$value2Output <- renderText(input$value2) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/overflow-list
OverflowList(...)
OverflowList(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) boxStyle <- tags$style(" .box { margin: 0.5em; padding: 0.5em; background: silver; font-size: 4em; } ") items <- lapply( list("Too", "many", "words", "to", "fit", "on", "your", "screen!"), function(text) div(text, class = "box") ) ui <- function(id) { tagList( boxStyle, OverflowList( items = items, visibleItemRenderer = JS("item => item"), overflowRenderer = JS("items => null"), collapseFrom = "end" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) boxStyle <- tags$style(" .box { margin: 0.5em; padding: 0.5em; background: silver; font-size: 4em; } ") items <- lapply( list("Too", "many", "words", "to", "fit", "on", "your", "screen!"), function(text) div(text, class = "box") ) ui <- function(id) { tagList( boxStyle, OverflowList( items = items, visibleItemRenderer = JS("item => item"), overflowRenderer = JS("items => null"), collapseFrom = "end" ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/overlay
Overlay(...)
Overlay(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showOverlay"), "Show overlay" ), reactOutput(ns("overlay")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showOverlay, isOpen(TRUE)) observeEvent(input$closeOverlay, isOpen(FALSE)) output$overlay <- renderReact({ Overlay( usePortal = FALSE, isOpen = isOpen(), onClose = triggerEvent(ns("closeOverlay")), Card( className = "bp5-elevation-4 bp5-dark bp5-overlay-content", interactive = TRUE, H5("Analytical applications"), tags$p( "User interfaces that enable people to interact smoothly with data,", " ask better questions, and make better decisions." ), Button.shinyInput( inputId = ns("closeOverlay"), "Close" ) ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) tagList( Button.shinyInput( inputId = ns("showOverlay"), "Show overlay" ), reactOutput(ns("overlay")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$showOverlay, isOpen(TRUE)) observeEvent(input$closeOverlay, isOpen(FALSE)) output$overlay <- renderReact({ Overlay( usePortal = FALSE, isOpen = isOpen(), onClose = triggerEvent(ns("closeOverlay")), Card( className = "bp5-elevation-4 bp5-dark bp5-overlay-content", interactive = TRUE, H5("Analytical applications"), tags$p( "User interfaces that enable people to interact smoothly with data,", " ask better questions, and make better decisions." ), Button.shinyInput( inputId = ns("closeOverlay"), "Close" ) ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/panel-stack2
PanelStack(...) PanelStack.shinyWrapper(panels, ns = "ps", size = c(300, 250), ...) openPanel(panelId, ns = "ps") closePanel(ns = "ps")
PanelStack(...) PanelStack.shinyWrapper(panels, ns = "ps", size = c(300, 250), ...) openPanel(panelId, ns = "ps") closePanel(ns = "ps")
... |
Component props and children. See the official Blueprint docs for details. |
panels |
List of lists - each list contains |
ns |
Namespace of given panel stack (required if there's more than 1 panel stack) |
size |
Numeric vector of length 2 - |
panelId |
Id of the panel to be closed |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) customComponents <- tagList( tags$style(" .panel-stack { border: 1px solid lightgrey; width: 300px; height: 240px; } .panel { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); } "), tags$script(HTML("(() => { const React = jsmodule['react']; const Blueprint = jsmodule['@blueprintjs/core']; function createPanel(num) { return { title: `Panel ${num}`, renderPanel: Panel, props: { num }, }; } function Panel({ num, openPanel }) { const button = React.createElement( Blueprint.Button, { onClick: () => openPanel(createPanel(num + 1)), intent: Blueprint.Intent.PRIMARY, }, 'Open Panel' ) return React.createElement('div', { className: 'panel' }, button); } window.createPanel = createPanel; })()")) ) ui <- function(id) { tagList( customComponents, PanelStack( className = "panel-stack", initialPanel = JS("createPanel(1)") ), PanelStack.shinyWrapper( panels = list( list(id = "panel1", title = "Panel 1", content = div( class = "panel", Button(text = "Open 2", onClick = openPanel("panel2")), Button(text = "Open 4", onClick = openPanel("panel4")) )), list(id = "panel2", title = "Panel 2", content = div( class = "panel", Button(text = "Open 3", onClick = openPanel("panel3")), Button(text = "Close", onClick = closePanel()) )), list(id = "panel3", title = "Panel 3", content = div( class = "panel", Button(text = "Open 4", onClick = openPanel("panel4")), Button(text = "Close", onClick = closePanel()) )), list(id = "panel4", title = "Panel 4", content = div( class = "panel", Button(text = "Close", onClick = closePanel()) )) ) ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) customComponents <- tagList( tags$style(" .panel-stack { border: 1px solid lightgrey; width: 300px; height: 240px; } .panel { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); } "), tags$script(HTML("(() => { const React = jsmodule['react']; const Blueprint = jsmodule['@blueprintjs/core']; function createPanel(num) { return { title: `Panel ${num}`, renderPanel: Panel, props: { num }, }; } function Panel({ num, openPanel }) { const button = React.createElement( Blueprint.Button, { onClick: () => openPanel(createPanel(num + 1)), intent: Blueprint.Intent.PRIMARY, }, 'Open Panel' ) return React.createElement('div', { className: 'panel' }, button); } window.createPanel = createPanel; })()")) ) ui <- function(id) { tagList( customComponents, PanelStack( className = "panel-stack", initialPanel = JS("createPanel(1)") ), PanelStack.shinyWrapper( panels = list( list(id = "panel1", title = "Panel 1", content = div( class = "panel", Button(text = "Open 2", onClick = openPanel("panel2")), Button(text = "Open 4", onClick = openPanel("panel4")) )), list(id = "panel2", title = "Panel 2", content = div( class = "panel", Button(text = "Open 3", onClick = openPanel("panel3")), Button(text = "Close", onClick = closePanel()) )), list(id = "panel3", title = "Panel 3", content = div( class = "panel", Button(text = "Open 4", onClick = openPanel("panel4")), Button(text = "Close", onClick = closePanel()) )), list(id = "panel4", title = "Panel 4", content = div( class = "panel", Button(text = "Close", onClick = closePanel()) )) ) ) ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/popover
Popover(...)
Popover(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) reactOutput(ns("ui")) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$hello, isOpen(TRUE)) observeEvent(input$dismiss, isOpen(FALSE)) output$ui <- renderReact({ Popover( isOpen = isOpen(), Button.shinyInput(ns("hello"), "Say Hello", intent = "primary"), usePortal = FALSE, content = tags$div( style = "padding: 1em", H5("Hello!"), tags$p("Please read this message."), Button.shinyInput(ns("dismiss"), "Dismiss") ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) reactOutput(ns("ui")) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns isOpen <- reactiveVal(FALSE) observeEvent(input$hello, isOpen(TRUE)) observeEvent(input$dismiss, isOpen(FALSE)) output$ui <- renderReact({ Popover( isOpen = isOpen(), Button.shinyInput(ns("hello"), "Say Hello", intent = "primary"), usePortal = FALSE, content = tags$div( style = "padding: 1em", H5("Hello!"), tags$p("Please read this message."), Button.shinyInput(ns("dismiss"), "Dismiss") ) ) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/progress-bar
ProgressBar(...)
ProgressBar(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ProgressBar(animate = TRUE) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ProgressBar(animate = TRUE) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/radio
Radio(...) RadioGroup(...) RadioGroup.shinyInput(inputId, ..., value = defaultValue)
Radio(...) RadioGroup(...) RadioGroup.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( H3("Favorite animal"), RadioGroup.shinyInput( inputId = ns("animal"), value = "dog", Radio(label = "Cat", value = "cat"), Radio(label = "Dog", value = "dog") ), textOutput(ns("favoriteAnimal")), H3("Favorite fruit"), reactOutput(ns("fruitRadio")), textOutput(ns("favoriteFruit")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns output$favoriteAnimal <- renderText(deparse(input$animal)) fruit <- reactiveVal() observeEvent(input$fruit, fruit(input$fruit)) output$fruitRadio <- renderReact({ RadioGroup( onChange = setInput(ns("fruit"), ".currentTarget.value"), selectedValue = fruit(), Radio(label = "Apple", value = "a"), Radio(label = "Banana", value = "b"), Radio(label = "Cherry", value = "c") ) }) output$favoriteFruit <- renderText(deparse(fruit())) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( H3("Favorite animal"), RadioGroup.shinyInput( inputId = ns("animal"), value = "dog", Radio(label = "Cat", value = "cat"), Radio(label = "Dog", value = "dog") ), textOutput(ns("favoriteAnimal")), H3("Favorite fruit"), reactOutput(ns("fruitRadio")), textOutput(ns("favoriteFruit")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns output$favoriteAnimal <- renderText(deparse(input$animal)) fruit <- reactiveVal() observeEvent(input$fruit, fruit(input$fruit)) output$fruitRadio <- renderReact({ RadioGroup( onChange = setInput(ns("fruit"), ".currentTarget.value"), selectedValue = fruit(), Radio(label = "Apple", value = "a"), Radio(label = "Banana", value = "b"), Radio(label = "Cherry", value = "c") ) }) output$favoriteFruit <- renderText(deparse(fruit())) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/sliders.range-slider
RangeSlider(...) RangeSlider.shinyInput(inputId, ..., value = defaultValue)
RangeSlider(...) RangeSlider.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( Slider.shinyInput( inputId = ns("value"), min = 0, max = 10, stepSize = 0.1, labelStepSize = 10 ), textOutput(ns("valueOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$valueOutput <- renderText(input$value) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( Slider.shinyInput( inputId = ns("value"), min = 0, max = 10, stepSize = 0.1, labelStepSize = 10 ), textOutput(ns("valueOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$valueOutput <- renderText(input$value) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/resize-sensor
ResizeSensor(...) ResizeSensor.shinyInput(inputId, ...)
ResizeSensor(...) ResizeSensor.shinyInput(inputId, ...)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0( "x => Shiny.setInputValue('", inputId, "', x", accessor, ")" )) } printSize <- function(content) { paste0(content$width, "x", content$height) } ui <- function(id) { ns <- NS(id) tagList( tags$style(" .resizable { overflow: auto; resize: both; width: 100px; height: 100px; background: silver; } "), ResizeSensor( onResize = setInput(ns("resize"), "[0].contentRect"), div( class = "resizable", textOutput(ns("size")) ) ), ResizeSensor.shinyInput( inputId = ns("resizeSensor"), content = div( textOutput(ns("resizeSensorInput")), style = " border: 1px solid black; width: 100px; " ) ) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$size <- renderText({ content <- req(input$resize) printSize(content) }) output$resizeSensorInput <- renderText({ content <- req(input$resizeSensor) printSize(content) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0( "x => Shiny.setInputValue('", inputId, "', x", accessor, ")" )) } printSize <- function(content) { paste0(content$width, "x", content$height) } ui <- function(id) { ns <- NS(id) tagList( tags$style(" .resizable { overflow: auto; resize: both; width: 100px; height: 100px; background: silver; } "), ResizeSensor( onResize = setInput(ns("resize"), "[0].contentRect"), div( class = "resizable", textOutput(ns("size")) ) ), ResizeSensor.shinyInput( inputId = ns("resizeSensor"), content = div( textOutput(ns("resizeSensorInput")), style = " border: 1px solid black; width: 100px; " ) ) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$size <- renderText({ content <- req(input$resize) printSize(content) }) output$resizeSensorInput <- renderText({ content <- req(input$resizeSensor) printSize(content) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Launch a Shiny example app or list the available examples.
Use shiny.blueprint::runExample("showcase")
to run a showcase app with all the components.
runExample(example = NULL, ...)
runExample(example = NULL, ...)
example |
The name of the example to run, or |
... |
Additional arguments to pass to |
This function normally does not return; interrupt R to stop the application (usually by pressing Ctrl+C or Esc).
Documentation: https://blueprintjs.com/docs/#select/select2
Select(...) Select.shinyInput( inputId, items, selected = NULL, ..., noResults = "No results." )
Select(...) Select.shinyInput( inputId, items, selected = NULL, ..., noResults = "No results." )
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
items |
A list of options (character vector or list containing |
selected |
Initialy selected item |
noResults |
Message when no results were found |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) top5Films <- list( list(text = "The Shawshank Redemption", label = 1994), list(text = "The Godfather", label = 1972), list(text = "The Godfather: Part II", label = 1974), list(text = "The Dark Knight", label = 2008), list(text = "12 Angry Men", label = 1957) ) ui <- function(id) { ns <- NS(id) tagList( H3("Select"), Select.shinyInput( inputId = ns("select"), items = paste("Option", LETTERS), selected = "Option C", noResults = "No options." ), uiOutput(ns("select_output")), H3("Select with labels"), Select.shinyInput( inputId = ns("select_lab"), items = top5Films, selected = "The Dark Knight" ), uiOutput(ns("select_lab_output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$select_output <- renderText(input$select$text) output$select_lab_output <- renderText(input$select_lab$text) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) top5Films <- list( list(text = "The Shawshank Redemption", label = 1994), list(text = "The Godfather", label = 1972), list(text = "The Godfather: Part II", label = 1974), list(text = "The Dark Knight", label = 2008), list(text = "12 Angry Men", label = 1957) ) ui <- function(id) { ns <- NS(id) tagList( H3("Select"), Select.shinyInput( inputId = ns("select"), items = paste("Option", LETTERS), selected = "Option C", noResults = "No options." ), uiOutput(ns("select_output")), H3("Select with labels"), Select.shinyInput( inputId = ns("select_lab"), items = top5Films, selected = "The Dark Knight" ), uiOutput(ns("select_lab_output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$select_output <- renderText(input$select$text) output$select_lab_output <- renderText(input$select_lab$text) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/sliders.slider
Slider(...) Slider.shinyInput(inputId, ..., value = defaultValue)
Slider(...) Slider.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( Slider.shinyInput( inputId = ns("value"), min = 0, max = 10, stepSize = 0.1, labelStepSize = 10 ), textOutput(ns("valueOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$valueOutput <- renderText(input$value) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( Slider.shinyInput( inputId = ns("value"), min = 0, max = 10, stepSize = 0.1, labelStepSize = 10 ), textOutput(ns("valueOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$valueOutput <- renderText(input$value) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/spinner
Spinner(...)
Spinner(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { Spinner(intent = "primary", size = 100) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { Spinner(intent = "primary", size = 100) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#select/suggest2
Suggest(...) Suggest.shinyInput( inputId, items, selected = NULL, ..., noResults = "No results." )
Suggest(...) Suggest.shinyInput( inputId, items, selected = NULL, ..., noResults = "No results." )
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
items |
A list of options (character vector or list containing |
selected |
Initialy selected item |
noResults |
Message when no results were found |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) top5Films <- list( list(text = "The Shawshank Redemption", label = 1994), list(text = "The Godfather", label = 1972), list(text = "The Godfather: Part II", label = 1974), list(text = "The Dark Knight", label = 2008), list(text = "12 Angry Men", label = 1957) ) ui <- function(id) { ns <- NS(id) tagList( H3("Suggest"), Suggest.shinyInput( inputId = ns("suggest"), items = paste("Option", LETTERS), inputProps = list( placeholder = "Search with Suggest..." ) ), uiOutput(ns("suggest_output")), H3("Suggest with labels"), Suggest.shinyInput( inputId = ns("suggest_lab"), items = top5Films, noResults = "No suggestions." ), uiOutput(ns("suggest_lab_output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$suggest_output <- renderText(input$suggest$text) output$suggest_lab_output <- renderText(input$suggest_lab$text) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) top5Films <- list( list(text = "The Shawshank Redemption", label = 1994), list(text = "The Godfather", label = 1972), list(text = "The Godfather: Part II", label = 1974), list(text = "The Dark Knight", label = 2008), list(text = "12 Angry Men", label = 1957) ) ui <- function(id) { ns <- NS(id) tagList( H3("Suggest"), Suggest.shinyInput( inputId = ns("suggest"), items = paste("Option", LETTERS), inputProps = list( placeholder = "Search with Suggest..." ) ), uiOutput(ns("suggest_output")), H3("Suggest with labels"), Suggest.shinyInput( inputId = ns("suggest_lab"), items = top5Films, noResults = "No suggestions." ), uiOutput(ns("suggest_lab_output")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$suggest_output <- renderText(input$suggest$text) output$suggest_lab_output <- renderText(input$suggest_lab$text) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/switch
Switch(...) Switch.shinyInput(inputId, ..., value = defaultValue)
Switch(...) Switch.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( Switch( onChange = setInput(ns("apples"), ".target.checked"), defaultChecked = TRUE, label = "Apples" ), Switch.shinyInput( inputId = ns("bananas"), value = TRUE, label = "Bananas" ), textOutput(ns("applesEnabled")), textOutput(ns("bananasEnabled")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$applesEnabled <- renderText(paste("Apples:", deparse(input$apples))) output$bananasEnabled <- renderText(paste("Bananas:", deparse(input$bananas))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( Switch( onChange = setInput(ns("apples"), ".target.checked"), defaultChecked = TRUE, label = "Apples" ), Switch.shinyInput( inputId = ns("bananas"), value = TRUE, label = "Bananas" ), textOutput(ns("applesEnabled")), textOutput(ns("bananasEnabled")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$applesEnabled <- renderText(paste("Apples:", deparse(input$apples))) output$bananasEnabled <- renderText(paste("Bananas:", deparse(input$bananas))) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/tabs
Tabs(...) Tab(...) TabsExpander(...)
Tabs(...) Tab(...) TabsExpander(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) reactOutput(ns("tabs")) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns currentTab <- reactiveVal("react") observeEvent(input$selectTab, currentTab(input$selectTab)) output$tabs <- renderReact( Tabs( selectedTabId = currentTab(), onChange = setInput(ns("selectTab")), Tab(id = "angular", title = "Angular", panel = "Angular"), Tab(id = "ember", title = "Ember", panel = "Ember"), Tab(id = "react", title = "React", panel = "React"), TabsExpander(), tags$input(class = "bp5-input", type = "text", placeholder = "Search...") ) ) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { ns <- NS(id) reactOutput(ns("tabs")) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns currentTab <- reactiveVal("react") observeEvent(input$selectTab, currentTab(input$selectTab)) output$tabs <- renderReact( Tabs( selectedTabId = currentTab(), onChange = setInput(ns("selectTab")), Tab(id = "angular", title = "Angular", panel = "Angular"), Tab(id = "ember", title = "Ember", panel = "Ember"), Tab(id = "react", title = "React", panel = "React"), TabsExpander(), tags$input(class = "bp5-input", type = "text", placeholder = "Search...") ) ) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/tag
Tag(...)
Tag(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { tagList( Tag(active = TRUE, "Hello"), Tag(active = TRUE, large = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, "Hello"), Tag(active = FALSE, icon = "home", round = TRUE, large = TRUE, "Hello"), Tag(active = TRUE, rightIcon = "home", "Hello"), Tag(active = TRUE, round = TRUE, intent = "primary", interactive = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, intent = "warning", interactive = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, intent = "success", interactive = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, intent = "danger", interactive = TRUE, "Hello") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { tagList( Tag(active = TRUE, "Hello"), Tag(active = TRUE, large = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, "Hello"), Tag(active = FALSE, icon = "home", round = TRUE, large = TRUE, "Hello"), Tag(active = TRUE, rightIcon = "home", "Hello"), Tag(active = TRUE, round = TRUE, intent = "primary", interactive = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, intent = "warning", interactive = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, intent = "success", interactive = TRUE, "Hello"), Tag(active = TRUE, round = TRUE, intent = "danger", interactive = TRUE, "Hello") ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/tag-input
TagInput(...) TagInput.shinyInput(inputId, ..., value = defaultValue)
TagInput(...) TagInput.shinyInput(inputId, ..., value = defaultValue)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
value |
Initial value. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( TagInput.shinyInput( inputId = ns("value"), value = c("one", "two", "three") ), textOutput(ns("valueOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$valueOutput <- renderText(input$value) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny) library(shiny.blueprint) ui <- function(id) { ns <- NS(id) tagList( TagInput.shinyInput( inputId = ns("value"), value = c("one", "two", "three") ), textOutput(ns("valueOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$valueOutput <- renderText(input$value) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/text
Text(...)
Text(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) ui <- function(id) { Text( "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum." ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) ui <- function(id) { Text( "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum." ) } server <- function(id) { moduleServer(id, function(input, output, session) {}) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/text-inputs.text-area
TextArea(...)
TextArea(...)
... |
Component props and children. See the official Blueprint docs for details. |
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( H4("Uncontrolled"), TextArea( growVertically = TRUE, onChange = setInput(ns("uncontrolledTextarea"), ".target.value"), large = TRUE, intent = "primary" ), textOutput(ns("uncontrolledTextareaOutput")), H4("Controlled"), TextArea.shinyInput( inputId = ns("controlledTextarea"), growVertically = TRUE, large = TRUE, intent = "primary" ), textOutput(ns("controlledTextareaOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$uncontrolledTextareaOutput <- renderText(input$uncontrolledTextarea) output$controlledTextareaOutput <- renderText(input$controlledTextarea) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(shiny) setInput <- function(inputId, accessor = NULL) { JS(paste0("x => Shiny.setInputValue('", inputId, "', x", accessor, ")")) } ui <- function(id) { ns <- NS(id) tagList( H4("Uncontrolled"), TextArea( growVertically = TRUE, onChange = setInput(ns("uncontrolledTextarea"), ".target.value"), large = TRUE, intent = "primary" ), textOutput(ns("uncontrolledTextareaOutput")), H4("Controlled"), TextArea.shinyInput( inputId = ns("controlledTextarea"), growVertically = TRUE, large = TRUE, intent = "primary" ), textOutput(ns("controlledTextareaOutput")) ) } server <- function(id) { moduleServer(id, function(input, output, session) { output$uncontrolledTextareaOutput <- renderText(input$uncontrolledTextarea) output$controlledTextareaOutput <- renderText(input$controlledTextarea) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
Documentation: https://blueprintjs.com/docs/#core/components/toast
new()
Toaster$new( toasterId = incrementToasterId(), session = shiny::getDefaultReactiveDomain(), ... )
toasterId
Unique number - needed to use more than one toaster
session
Shiny session object
...
Parameters passed to Toaster
component
A new Toaster
instance.
show()
Shows a new toast to the user, or updates an existing toast corresponding to the provided key
Toaster$show(..., key = NULL)
...
Parameters passed to Toaster
component
key
A key of toast to be shown/dismissed
Nothing. This method is called for side effects.
clear()
Dismiss all toasts instantly
Toaster$clear()
Nothing. This method is called for side effects.
dismiss()
Dismiss the given toast instantly
Toaster$dismiss(key)
key
A key of toast to be shown/dismissed
Nothing. This method is called for side effects.
Documentation: https://blueprintjs.com/docs/#core/components/tree
Tree(...) Tree.shinyInput(inputId, data, ...)
Tree(...) Tree.shinyInput(inputId, data, ...)
... |
Component props and children. See the official Blueprint docs for details. |
inputId |
The |
data |
A list of nodes parameters:
|
Object with shiny.tag
class suitable for use in the UI of a Shiny app.
library(shiny.blueprint) library(purrr) library(shiny) treeList <- list( list( id = "0", hasCaret = TRUE, icon = "folder-close", label = "Tree" ), list( id = "1", icon = "folder-close", isExpanded = TRUE, label = "Hello here", childNodes = list( list( id = "2", icon = "document", label = "Item 0", secondaryLabel = Icon(icon = "eye-open") ), list( id = "3", icon = "tag", label = "Organic meditation gluten-free, sriracha VHS drinking vinegar beard man.", childNodes = list( list( id = "4", icon = "document", label = "Item 0", secondaryLabel = Icon(icon = "eye-open") ), list( id = "5", icon = "tag", label = "Some other stuff" ) ) ) ) ), list( id = "10", hasCaret = TRUE, icon = "folder-close", label = "Super secret files", disabled = TRUE ) ) modifyTree <- function(tree, ids, props) { if (!is.null(tree)) purrr::map(tree, function(node) { if (node$id %in% ids) { node <- purrr::list_modify(node, !!!props) } node$childNodes <- modifyTree(node$childNodes, ids, props) node }) } ui <- function(id) { ns <- NS(id) tagList( reactOutput(ns("tree")), Divider(), reactOutput(ns("info")), Divider(), Tree.shinyInput( inputId = ns("selected_nodes"), data = list( list( label = "1", id = "1", isExpanded = TRUE, childNodes = list( list( label = "1.1", id = "1.1", childNodes = list(list(label = "1.1.1", id = "1.1.1")) ), list(label = "1.2", id = "1.2") ) ), list( label = "2", id = "2", childNodes = list( list(label = "2.1", id = "2.1") ) ), list(label = "3", id = "3", hasCaret = TRUE) ) ), Divider(), tags$span("Hold ", tags$b("shift"), " to select multiple nodes."), reactOutput(ns("selected_nodes_list")), ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns treeReactive <- reactiveVal(treeList) observeEvent(input$expand, { treeReactive( modifyTree(treeReactive(), ids = input$expand, props = list(isExpanded = TRUE)) ) }) observeEvent(input$collapse, { treeReactive( modifyTree(treeReactive(), ids = input$collapse, props = list(isExpanded = FALSE)) ) }) output$tree <- renderReact({ Tree( contents = treeReactive(), onNodeExpand = setInput(ns("expand"), jsAccessor = "[0].id"), onNodeCollapse = setInput(ns("collapse"), jsAccessor = "[0].id"), onNodeClick = setInput(ns("click"), jsAccessor = "[0].id") ) }) output$info <- renderReact({ tags$div("Clicked (id): ", input$click) }) output$selected_nodes_list <- renderReact({ UL(lapply(input$selected_nodes, function(node) tags$li(node))) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
library(shiny.blueprint) library(purrr) library(shiny) treeList <- list( list( id = "0", hasCaret = TRUE, icon = "folder-close", label = "Tree" ), list( id = "1", icon = "folder-close", isExpanded = TRUE, label = "Hello here", childNodes = list( list( id = "2", icon = "document", label = "Item 0", secondaryLabel = Icon(icon = "eye-open") ), list( id = "3", icon = "tag", label = "Organic meditation gluten-free, sriracha VHS drinking vinegar beard man.", childNodes = list( list( id = "4", icon = "document", label = "Item 0", secondaryLabel = Icon(icon = "eye-open") ), list( id = "5", icon = "tag", label = "Some other stuff" ) ) ) ) ), list( id = "10", hasCaret = TRUE, icon = "folder-close", label = "Super secret files", disabled = TRUE ) ) modifyTree <- function(tree, ids, props) { if (!is.null(tree)) purrr::map(tree, function(node) { if (node$id %in% ids) { node <- purrr::list_modify(node, !!!props) } node$childNodes <- modifyTree(node$childNodes, ids, props) node }) } ui <- function(id) { ns <- NS(id) tagList( reactOutput(ns("tree")), Divider(), reactOutput(ns("info")), Divider(), Tree.shinyInput( inputId = ns("selected_nodes"), data = list( list( label = "1", id = "1", isExpanded = TRUE, childNodes = list( list( label = "1.1", id = "1.1", childNodes = list(list(label = "1.1.1", id = "1.1.1")) ), list(label = "1.2", id = "1.2") ) ), list( label = "2", id = "2", childNodes = list( list(label = "2.1", id = "2.1") ) ), list(label = "3", id = "3", hasCaret = TRUE) ) ), Divider(), tags$span("Hold ", tags$b("shift"), " to select multiple nodes."), reactOutput(ns("selected_nodes_list")), ) } server <- function(id) { moduleServer(id, function(input, output, session) { ns <- session$ns treeReactive <- reactiveVal(treeList) observeEvent(input$expand, { treeReactive( modifyTree(treeReactive(), ids = input$expand, props = list(isExpanded = TRUE)) ) }) observeEvent(input$collapse, { treeReactive( modifyTree(treeReactive(), ids = input$collapse, props = list(isExpanded = FALSE)) ) }) output$tree <- renderReact({ Tree( contents = treeReactive(), onNodeExpand = setInput(ns("expand"), jsAccessor = "[0].id"), onNodeCollapse = setInput(ns("collapse"), jsAccessor = "[0].id"), onNodeClick = setInput(ns("click"), jsAccessor = "[0].id") ) }) output$info <- renderReact({ tags$div("Clicked (id): ", input$click) }) output$selected_nodes_list <- renderReact({ UL(lapply(input$selected_nodes, function(node) tags$li(node))) }) }) } if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))